AZSTOKE's "CEDEC 2024" speaking session is now available on YouTube, and the SKYSQUARE project to buy mountains and record environmental sounds all year round.

Event

CEDEC2024, Japan's largest conference for game developers, was held from August 21 (Wed.) to 23 (Fri.), 2024, and featured more than 200 sessions over the three days, as well as a variety of booth exhibits. ( AZSTOKE ), which took the stage at CEDEC2024, is now available on YouTube!





AZSTOKE explains RIGDOCKS at CEDEC2024



AZSTOKE will present a session and have a booth at CEDEC2024, a conference for game developers! " Customization with over 300 unique APIs "RIGDOCKS"! ~The 50-minute presentation on the theme "ReaScript Development for Sound Creators" is now available on YouTube.


AZSTOKE...


  • Game sound work is huge
  • Different ways to create sounds for different game titles
  • Danger of Script
  • It is difficult to secure dedicated programmers for in-house development
  • High hurdles for inexperienced programmers

RIGDOCKS" was created to solve these problems. At the time of writing, three plans (BRONZE, SILVER, and GOLD) have been released, each of which includes samples and Japanese documentation, making it suitable for a wide range of people, from inexperienced programmers to professionals at the forefront.


Utilizing Four Patented Technologies


AZSTOKE has also acquired various patented sound technologies, including "HANDAUTOMER" and "TALKTRON" for "RIGDOCKS" SILVER, " LOUDMATCHIFY" and "MIDDLESCANNER" in GOLD.


HANDAUTOMER" automates voice volume control


HANDAUTOMER
AZSTOKE公式サイト

The volume of voice recordings by voice actors can vary greatly depending on the content of the dialogue, so in order to prevent sound degradation, the volume is often manually adjusted by hand. However, the larger the title, the greater the volume of sound data. HADAUTOMER" automatically generates curves based on a dedicated algorithm.


TALKTRON" automates multilingual voice adjustment


TALKTRON
AZSTOKE公式サイト

TALKTRON" automatically adjusts the volume in "HANDAUTOMER" by alternately placing voice data in the main language and the specified language, and acquires and applies MaxMomentary for the main language. Not only can mistakes in file placement be avoided, but since even rough adjustments are made automatically, human intervention is only required for subsequent fine-tuning.


LOUDMATCHIFY" adjusts the volume according to the file name


LOUDMATCHIFY
AZSTOKE公式サイト

LOUDMATCHIFY" detects a file name as a partial match and adjusts the volume based on a pre-set loudness value. In addition, it is possible to import and export the setting data describing the correspondence between the specified string and loudness value. Teams can work together to achieve uniformity.


Middleware volume change value "MIDDLESCANNER


MIDDLESCANNER
AZSTOKE公式サイト

MIDDLESCANNER, included in Gold 1.0.0, is compatible with Audiokinetic's Wwise. It automates the final volume adjustment by capturing increasingly complex volume changes in the latter stages of development. It is also possible to exclude certain paths, such as reverb.


It's all in RIGDOCKS!


All four of these techniques are included in "RIGDOCKS. In particular, "LOUDMATCHIFY" and "MIDDLESCANNER," which are included in the GOLD PLAN, were sure to make even professional sound creators groan.


In the session, there were also demonstrations to meet the needs of those who "want to export a large amount of audio for sound modulation" or "want to replace material in a cut scene. And then..! RIGDOCKS" offers a 30-day free trial for all plans. If you are interested, please register as a member and try the trial version from the RIGDOCKS-License page!






SKYSQUARE" is now available!


MIDDLESCANNER
AZSTOKE公式サイト

AZSTOKE is currently working on a new project called "SKYSQUARE"! We have purchased a mountain in Yamanashi Prefecture...


  • Environmental sound recording 24 hours a day, 365 days a year
  • Large-scale Foley recording using heavy equipment

The project is now underway with various parties to realize this project. You can see an overview of the project and actual Foley recording using heavy equipment from around 46:12 in the session video.


Don't forget to follow AZSTOKE / ALGAZODIK official X (@A_Z_Stoke ) to keep up with future developments!