Facebook Pixel

Czech Art Studio "Fanatic Games" Interview: "Ready or Not" and "Gray Zone Warfare" Developer

Czech Art Studio
Interview

From indie passion projects to AAA blockbusters with billion-dollar budgets - our world overflows with more games than anyone could possibly play. We interviewed the art specialists at Fanatic Games, a studio at the heart of game creation!

Interview with Fanatic Games

Worked with 50+ clients on 80+ titles
Worked with 50+ clients on 80+ titles
Fanatic Games Official Site
― Tell us about Fanatic Games

Fanatic Games is a European art studio founded by Czech veteran artists. Since entering the market in 2000, we've collaborated with countless studios worldwide. We believe games are art, and every studio has a unique vision. Our goal is to enhance that vision with our expertise, becoming true creative partners.

― Your studio is based in Czech?

Our headquarters are in the heart of Europe - Czech Republic! But our artist team represents a vibrant international collective of talented creators.

― What are your specialties and strengths?

If we had to define our style, it would be "fluidity". With our deep roster of experienced artists, we can adapt to any visual style. We particularly excel at characters, architecture, props, and vehicles.

Tactical FPS 'Ready or Not' that let players experience SWAT operations
Tactical FPS 'Ready or Not' that let players experience SWAT operations
Fanatic Games Official Site
― What makes your studio unique?

We pride ourselves on adapting to client needs and schedules. Our portfolio spans PC, console, mobile and VR game art. Whether clients need hyper-realistic or stylized visuals, we deliver assets perfectly tailored to each game.

― Thoughts on Japanese game development?

We're particularly fascinated by Japan's indie horror scene recently. Young Japanese developers masterfully blend traditional mechanics, innovative storytelling and nostalgic yet cutting-edge visuals. But we adore Japanese creative mentality across all genres - we'd love to collaborate beyond just one style.

― Have you worked on Japanese games before?

Unfortunately, we haven't had the opportunity to collaborate with Japanese clients yet.

― What game projects/genres are you currently focusing on?

Recently we've been specializing in tactical shooter and survival games. We've contributed to titles like "Ready or Not," "Gray Zone Warfare," and most recently "Kingdom Come: Deliverance 2." That said, we're open to working in any genre that aligns with our expertise.

― Could you share your vision and ideal business partnerships?

Fanatic Games' mission is to build lasting relationships with trusted clients. Rather than churning out low-value projects, we prioritize high-quality work and meaningful creative experiences.

Worked on characters for 'Kingdom Come: Deliverance II'
Worked on characters for 'Kingdom Come: Deliverance II'
Fanatic Games Official Site
― Any final message?

We absolutely love the content being created on the other side of the world. We hope to participate in Japanese projects someday soon!

Monster Energy 355ml×24
Who is Taiyo Holdings, the sponsor of SFL for 4 consecutive years? An interview with the head office of the company that makes the world's most aleatory products!
Who is Taiyo Holdings, the sponsor of SFL for 4 consecutive years? An interview with the h...

eSports tournaments are always accompanied by sponsors, but who really is Taiyo Holdings? The Saiga NAK editorial staff visited their headquarters for an interv

©2025 Fanatic Games Ltd. All rights reserved