The GTMF Steering Committee has released the details of the business event for game development solutions, Game Tools & Middleware Forum 2024 (hereinafter GTMF2024), which is the only one of its kind in Japan.
All 27 exhibiting companies have been revealed.
All 27 Companies Exhibiting at GTMF2024 Revealed

GTMF2024, Japan's only business event for game development solutions, is scheduled to be held in Osaka on Friday, June 28, 2024, and in Tokyo on Tuesday, July 9, 2024.
Exhibitions and demonstrations of game development solutions will be held through 18 sessions and 25 booth displays, including the following:
- "The Appeal of the Epic Games Store and Case Studies of Using Epic Online Services" by Epic Games Japan
- "The Industry's First Product That Revolutionizes Localization Work: WOVN.games" by WOVN.games
Exhibitor List
- Platinum: Epic Games Japan
- Gold: AIQVE ONE, AccelByte Inc., WOVN.games, OROCHI, Classmethod, Inc., Game Server Services Inc., CRI Middleware Co., Ltd., JFrog Ltd., Silicon Studio Corporation, Speech Graphics, Daikin Industries, Ltd., Diarkis Inc., TOYO Corporation, Born Digital, Inc., Mapbox Japan G.K., Live2D Inc.
- Silver: ELSA Japan Inc., Audiokinetic Inc., Game Support Plus, ThinkingData Co., Ltd., Spice Inc., HELTEC Co. Ltd., Miraisens, Inc., Yamaha Corporation
- Logo Partner: CrackProof, Twofive Co., Ltd.
Visitor Participation Projects Also Planned
PR TIMESParticipation in GTMF2024 is free!
At the venue, there will be projects to investigate common things that happen in game industry jobs, and it is said that presents are also prepared for those who participate in groups of two or more.
Furthermore, a paid networking event will be held after the event ends.
This is a chance to expand your connections, whether you work in game development or want to start game development as a hobby in the future.
Let's make the most of this precious opportunity by registering for participation through the special form on the “GTMF2024 Official Website”!
Comment from the GTMF Steering Committee Chairman, Naoaki Oikawa of CRI Middleware
First of all, I am very happy to be able to hold GTMF again following last year. I believe this is thanks to everyone who participated and exhibited despite the revival of the event last year.
The 2023 fiscal year, which was the first time it was held in four years, was held with the same configuration as the 2019 fiscal year before the COVID-19 pandemic, as we explored various ways to adapt to the social situation.
Based on last year's event, we have made a bold change in this GTMF by abolishing online streaming. This is because we have reaffirmed the importance of offline interaction after going through the pandemic.
The booth area where technical exhibitions of each exhibiting company are held is the heart of GTMF, and we hope to promote interaction among visitors by holding a networking event after the session, as in previous years.
GTMF2024 aims to be a place where everyone involved in game development can touch the latest technologies and solutions, and meet other creators. We would be delighted if you could come to the venue.
(Translated from Japanese)
PR TIMES
| Event Overview | |
|---|---|
| Name | Game Tools & Middleware Forum 2024 (GTMF 2024) |
| Venue/Date and Time | Osaka Venue: Friday, June 28, 2024, 10:00 AM – 6:30 PM Congrès Convention Center (Inside Grand Front Osaka) Tokyo Venue: Tuesday, July 9, 2024, 10:00 AM – 6:30 PM Akihabara UDX |
| Participation Fee | Free (Pre-registration required) |
| Target Audience | Game developers (programmers, designers, planners, directors, producers, etc.) People involved in organizations that train game developers (teachers, students) Those who are interested in game development technology and are involved in development in other industries |
| Organizer | GTMF Steering Committee |