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Tencent Game Developers Conference with 17 keynote speakers came to a close. Game developers predict near-term innovation

17の基調講演によるテンセント・ゲーム開発者会議が閉会!ゲーム開発者は近い将来のイノベーションを予測
Event

On Tuesday, August 16 and Wednesday, August 17, 2022, the Tencent Institute of Games ( "Tencent Institute of Games") hosted its annual event, the Tencent Game Developers Conference 2022 ( "TGDC Tencent Game Developers Conference 2022 (TGDC 2022)" was held.
More than 20 global game industry experts and academics attended TGDC 2022, where 17 keynote speakers offered their perspectives on the future of the game industry.

TGDC 2022

The Tencent Institute of Games is hosting the TGDC, which aims to be a platform to promote communication within the industry by collaborating with international higher education institutions and hosting industry conferences.
The annual event has been held annually since 2017 for global game developers, publishers and operators to share their latest experiences and knowledge.
"TGDC 2022" was held online with the aim of stimulating creativity, technical skills, and cohesion in the gaming field with the world's top game developers, experts, and academics.

"TGDC 2022" keynote presentations are being held on the following 17 themes

Theme Speaker
10 Years of Clash: Building a Sustainable Game Business Through Data-informed Decisions Hotloo Xiranood
A Playful Production Process Richard Lemarchand
Design Sensibilities for a Collaborative Culture Jamie Smith
Interactive Narrative: Playing with Words Raul Rubio
Ray Tracing Implementation in Mobile Gaming Alekos Caporali
Computational Imaging for 3D Reconstruction Seasonal Rain
Low-Poly Mesh Generation for Building Models Xifeng Gao
Wu Kuei
Dynamic Weather Rendering in Arena Breakout Chen Jia Teng
UE5 Deferred Technology Pipeline for Mobile Games Liu Heng
13 Years Later: A retrospective of Edmund McMillen's game design manifesto Edmund McMillen
Behind the Scenes of Sniper Elite Jordan Woodward
Ben Fisher
How Can Chinese Indie Game Developers Succeed in The Overseas Market? Wu Jihui
Hazel
Hazel
Jarvis
The Soundscapes of Yara: Audio Innovation and Representation in 'Far Cry 6 Eduardo Vaisman
Art Direction Through Time: Project Identity and Continuity Nicolas Sparth Bouvier
Bring the World to Your Shaders Matt Oztalay
Finding Your Way in the Metaverse Xu Bin
Lessons Learned While Playing for the Planet Sam Barrat
Xiao Wang
Lisa Pak
Trista Patterson
Hunter Bulkeley
Wen Xingyang

Behind the Scenes of Sniper Elite " by Jordan Woodward, Head Designer and Ben Fisher, Assistant Principal Designer of "Sniper Elite 5 quot; and " The Soundscapes of Yara: Audio Innovation and Representation in 'Far Cry 6'" by Eduardo Vaisman, audio director of "Far Cry 6". The Soundscapes of Yara: Audio Innovation and Representation in ' Far Cry 6'" by Eduardo Vaisman, audio director of "Far Cry 6", are very interesting from a player's point of view.

Tencent Games副社長Sammi Xia氏
Sammi Xia, Vice President of Tencent Games
PR TIMES

"Sammi Xia, Vice President of Tencent Games and President of the Tencent Institute of Games, also spoke at TGDC 2022.
He said that through TGDC, more and more people in the gaming industry will come together to help the industry and society deepen mutual understanding and build a better, more digitally oriented society together.
He also expressed that gaming is becoming a hyper-digital reality that is constantly creating new values and possibilities by facilitating the advancement of cutting-edge technologies.

An archive of the keynote can be viewed on the YouTube channel " Tencent Global" and on the "TGDC 2022" event page.

DeepL

Sorry, this article is only available in Japanese. at the moment.

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