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Professional eSports Team "MOZE" Establishes New "Apex Legends Division" for Long-Term Growth! New business development is also in the works.

プロeスポーツチーム「MOZE」長期的成長を目的に「Apex Legends部門」を新設!新規事業展開も
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MOZE, an eSports x Entertainment team founded in 2023 with the philosophy of "By Generation Z for Generation Z", established the " Apex Legends Division " on January 9, 2024 (Tuesday) for the purpose of long-term growth. The new division will also develop a new purchasing platform. In addition, the company announced the development of a new purchasing platform, a data science-based player development system, and two new businesses.

The goal is to compete in world tournaments! Establishment of the "Apex Legends Division

"MOZE"Apex Legends部門PR TIMES

MOZE, a professional e-sports team headed by @Kaira_Ito, will launch the "Apex Legends Division" in January 2024, in addition to the "VALORANT Division," "FORTNITE Division," and "Super Smash Bros. In addition to the "VALORANT", "FORTNITE" and "Super Smash Bros." divisions, the "Apex Legends" division will be newly established in January 2024 in order to enter and establish a position in new titles in the e-sports competitive scene! The "Apex Legends Division" will include the "YOKOYARI" members who have passed the ALGS PQ1 and will enter the Pro League starting Sunday, January 21, 2024, aiming to compete in the world championship.

Apex Legends Division Members

Player, Wayachang (@wayachang )

  • ALGS: 2023 Preseason Qualifier #2 - APAC North 1st
  • ESCL x e-elements CUP #1 - Group 2 2nd
  • ALGS: 2023 Split 2 Pro League Qualifiers - APAC North 4th
  • ALGS: Split 1 Challenger Circuit #1 - APAC North 5th

Player: Chiko (@ticod11 )

  • ALGS: Split 1 Challenger Circuit #3 - APAC North 3rd
  • ALGS: Split 2 Challenger Circuit #1 - APAC North 2nd
  • FFL - Global Challenge #2 - Qualifiers 2nd
  • GALLERIA IGL MASTERS 2nd (Invitational Show Match)
  • ALGS: 2022 Preseason Qualifier #4 - APAC North 1st
  • ALGS: 2023 Preseason Qualifier #2 - APAC North 1st

Player, Datch (@Datch72 )

  • Apex Legends Global Series/2023/Split 2/Challenger Circuit 4/APAC North 5th
  • Overall Individual Kills Ranking 1st
  • Apex Legends Global Series 2023: Preseason Qualifiers - APAC North#1
  • Overall Individual Kills Ranking 1st
  • Highest Ranked World 36th/Japan 1st

Analyst, Unknown Famous (@mumeiv00 )

  • ALGS: Preseason Qualifier #3 - APAC North 3rd
  • ALGS: 2022 Split 1 Challenger Circuit #2 - APAC North 2nd
  • ALGS: 2022 Split 1 Challenger Circuit #4 - APAC North 1st
  • ALGS: 2023 Preseason Qualifier #1 - APAC North 3rd
  • ALGS: 2023 Preseason Qualifier #2 - APAC North 1st

Two new businesses

MOZE", which not only manages e-sports teams, but also disseminates contents such as extreme sports and singer-songwriters, has been operating under the concept of "disseminating contents by Generation Z for Generation Z", and is now developing two new major businesses. MOZE" has been operating under the concept of "content transmission by Generation Z for Generation Z", and will now develop two new major businesses.

Development of a new purchasing platform utilizing a fan community

Focusing on the "blurring of the line between real and virtual" that characterizes the digital natives of Generation Z, we will build a platform in which "reward points" have the same value as "real money". Fan activities such as watching streaming videos of players and streamers, posting support messages on SNS, and purchasing goods will be converted into points, which can be used to purchase limited-edition products and content sold within the community! In addition, events such as "social gatherings in the Metaverse (virtual space)," in which only community members can participate, will also be developed to cycle the purchasing cycle.

2. Establishment of a data science-based player development system through the introduction of AI

When constructing tactics for e-sports, AI deep learning technology is used to extract data on the movements of each team displayed on the map to identify "trends in the movements of strong teams. By having players learn "moves and positions that have a high winning rate" in various situations from the data, it will be possible to construct tactics with a high winning rate. The data will be extracted for both "wide-area" and "narrow-area" maps, and the numerical evidence will be used as teaching materials for tactical theory to develop players who can consistently achieve a high winning percentage. The program is scheduled to be implemented in Apex Legends and VALORANT.

Technical Cooperation

KaiRAPR TIMES

KaiRA (Kyoto University Artificial Intelligence Research Association) was established in 2017 by students interested in computer science and machine learning. KaiRA is a remarkable group whose members have won gold medals in the global AI competition "Kaggle".

KaiRA visualizes new economic cycles and converts them into effective information for corporate strategy by converting the thoughts of the "Generation Z" into data from various perspectives.

PR TIMES

The Apex Legends division of MOZE is an elite group of professionals! For more information, please visit the official MOZE website.

DeepL

Sorry, this article is only available in Japanese and 繁體中文. at the moment.

32468プロeスポーツチーム「MOZE」長期的成長を目的に「Apex Legends部門」を新設!新規事業展開も
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